Cataloguing the medical collection at Fanshawe Pioneer Village and I came across some gems I thought I’d share with all of you:
I don’t know if any of you have seen Hook, but it’s a childhood classic. I found myself quoting it a lot at work this week, but my quotes were lost on my co-workers. Historians.
Why was I quoting this random-but-extremely-well-cast film about Peter Pan? Because I was given the task of cataloguing about 20 clay marbles. (And in the film there’s a elderly character who is constantly saying that until you discover at the end he’s lost real marbles, not his mind. PLOT TWIST!)
So there were my marbles – I hadn’t lost them after all. I decided this task was blog-worthy because it was such an enjoyable challenge. As I’ve mentioned previously, I do quite like a good crafting session, and cataloguing can get preeeettty crafty if you’re in the right spirit.
I’ve given a “how to” on recording artifacts before, and the fun part of clearly writing the catalogue numbers on the artifact. You get to use nail polish AND a quill! See? Crafting.
Typically, you try to write the catalogue numbers where people won’t see them when the artifact is on display. With marbles, you can imagine this entails some fine print… BRING IT!
I started easy:
But soon progressed to the smaller ones:
It took me most of the morning, but I loved it! Perhaps for my next set of schooling, I’ll try being a surgeon… It can’t be THAT different.
You may remember a somewhat fear-filled-panicked-prediction-of-breakdown from a post in 2012 about this year’s Digital Exhibit Design class. Well it’s here…
We started our very first class by just diving right in! We were given a bunch of random material and told to craft something. I love getting crafty so this was right up my alley- if all technology were like this, I would be a techno-QUEEN! QUEEN, I SAY!
But alas, after the crafting, we had to begin doing things with a computer. We were set free in the techno-jungle with little idea what we were doing, so Jes and I flailed around slightly at first. BUT THEN! We had an idea.
We were working with Max 6.0 and Phidgets. To be honest, I’m still not completely sure what Phidgets are, but I believe they are a triggers that connect to Max 6 (with the proper programming) and then can make the computer do things. Vague, I know. I’m told it’s a learning curve.
This class, the “trigger” was a set of sensors that lit up lights in Max 6.0 when connected to our invention. It looked something like this:
It’s a flower, complete with watering can and Thumbelina (she’s hiding at the moment – as a girl the size of a thumb might). All the wires were attached to a Phidget circuit board (with commands such as “space”, “left arrow” etc) like so…
And then when the circuit was completed comme ça:
A light would light up on Max 6 depending on the command to which the wire was connected. Cool, je sais.
So the NEXT week, the fun continues! Now that we have the basics somewhat down, I paired up with Christina (not in our program, but apparently we have to branch out and I am always up for trying new things!). We took our flower and “pimped it”, using different patches on Max 6.
We made it so touching the watering can to the flower would connect the circuit and trigger a patch on Max 6 to make a “glugging” noise (that we downloaded off the internet). Essentially, so you could hear the flower drinking! Things just got cooler in this class.
Erica and I work on our final project: a TV… What does this TV do you ask? Well you’ll just have to read on to find out!
Oh the suspense!